
Two weeks since PAX already? Seems like only yesterday when we were stepping into the main hall of the Convention Centre bleary-eyed and jet-lagged, with a hundred printed Sorcery! maps, and a build with a 3D version of the same, ready to let some journalists play.
Nerve-wracking stuff: our first big games convention – arguably our first game, unless you count Poems By Heart – but also the first time anyone outside of inkle had played the game. Would they get it? Would they like it? Would they get destroyed by the first Bandit and never see the Hills?
