About us

inkle was founded in 2011 by two Cambridge game developers with a passion for storytelling and beautiful design.


Joseph Humfrey

Development Director

Joe's core duties at inkle involve a combination of visual design and programming, allowing a synergy between the two disciplines that is rare in the industry.

Before co-founding inkle, he worked for six years in the console videogame industry working on every platform from Nintendo DS to Playstation Move and Xbox Kinect in a career at Rare and Sony.

When he's not designing and coding on inkle's latest and greatest project, Joe feeds his obsession by tinkering with all things Apple. He enjoys listening to an eclectic variety of music, and trying in vain to find mountains in Cambridgeshire to walk up.

Jon Ingold

Creative Director

Jon's focus is on content, working from the initial outline, through the development of the authoring tools, to the writing and scripting of final content.

Previously, Jon was a lead designer at Sony Computer Entertainment Europe, and before that a secondary school teacher, so he loves to talk. He's a published author of short stories and over a decade's worth of award-winning interactive fiction.

In the past he has also played jazz trombone, led an improvised comedy troupe and edited a film review site, but he now lives a quiet life in Cambridge with his wife, daughter and cat.

The Team

We collaborate with other companies and talented individuals on every project – it's extremely valuable to find people and organisations whose expertise complement each other. So we love finding talented new artists, coders and writers to work with.

Here are a selection of the fantastic people we've worked with in the past:

Individuals

  • Steve Jackson
  • Mike Schley
  • Eddie Sharam
  • Meg Jayanth
  • Emily Morganti
  • Iain Merrick
  • Dave Morris
  • Dave Wise
  • Emily Short
  • Liza Daly
  • Julie Dillon
  • Jen Wang

Companies

  • Penguin USA
  • Profile Books
  • Stoic Studio
  • Black Belt Games
  • ENO
  • Ludifi