An epic adventure through a land of monsters, traps and magic.

"My master, it seems, is a gambling man."

A Sorcery! Retrospective

Two weeks ago, we completed a four year journey across a land of magic, traps and monsters. Since then, we've been enjoying watching players assail the Fortress of Mampang and die - over, and over and over again. Some have prevailed. Some have found secrets. A few unlucky one have found bugs (sorry about that! We're fixing them!) And some of our reviews have been pretty glowing.

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We wrote up a long retrospective on the design of the series for the game industry site Gamasutra, but while it goes in some detail on the design processes - and the problems - it didn't touch on the personal side of things; why we made the series the way we did, and how it evolved over time.

Over four years there are a lot of stories, so we decided to put together on last Sorcery!-themed inklecast, so we could tell a few. Here it is: our final thoughts on Sorcery!

And check out next week's inklecast for a few hints on where we're planning to go next...

The powerful scripting language behind 80 Days and Sorcery!

Write your very own interactive stories.

Pirate adventure on the high seas!

Dave Morris's interactive adaptation of Mary Shelley’s classic tale of terror, tragedy and revenge.

Learn to recite from memory in this beautiful app designed and developed for Penguin Group (USA).

Play Jenn McCoy, a struggling private investigator on the trail of the notorious Valentine Killer.

An anthology of interactive stories, created using inklewriter.

An interactive epistolary story by Emily Short.